Social Sciences
Technology
100%
Learning
100%
Project
100%
Business School
100%
Communities-Of-Practice
100%
Communities
60%
Economic and Social Development
50%
Feedback
40%
Evaluation
40%
Case Study
30%
Personnel
30%
Universities
20%
Support
20%
Knowledge
20%
Implementation
20%
Adoption
20%
Technological Change
20%
Conceptualization
10%
Conferences
10%
Academic Teaching Personnel
10%
Time
10%
Digitization
10%
Students
10%
Work
10%
Good Practice
10%
Workshop
10%
Group
10%
Evidence
10%
Subject
10%
Observation
10%
Ability
10%
Information
10%
Buildings
10%
Guides
10%
Integration
10%
Decision
10%
Interaction
10%
Progress
10%
Intention
10%
Functionality
10%
Best Practice
10%
Lack of Knowledge
10%
Cultivation
10%
Arts and Humanities
Ulster
100%
Business School
100%
Communities of Practices (CoPs)
100%
Technology
100%
Development
50%
Community
50%
Assessment
40%
Feedback
40%
Knowledge
30%
Personnel
30%
Case Study
30%
University
20%
Event
20%
Implementation
20%
Mentor
20%
Formal
20%
Technological Change
20%
Conferences
10%
Labour
10%
Module
10%
System
10%
Observation
10%
Faculty
10%
Interaction
10%
Digital Technology
10%
Atom
10%
Ability
10%
Subject
10%
Information
10%
Evidence
10%
Seminar
10%
Workshop
10%
Authoring
10%
Integration
10%
Cultivation
10%
Dissemination
10%
intentions
10%
Decision
10%
Functionality
10%
colleagues
10%
Wiki
10%
Turning Point
10%
Learning Community
10%
Best Practice
10%
Exemplar
10%
Keyphrases
Ulster
100%
Business Schools
100%
Communities of Practice
100%
School Project
100%
Learning Facilitation
100%
Teaching-learning
42%
Technology Adoption
28%
Informal Communities
28%
Digital Technology
14%
Teaching Assessment
14%
Teaching Feedback
14%
Assessment for Learning
14%
Knowledge Sharing
14%
Assessment Practices
14%
Effective Practice
14%
Information Sharing
14%
Incomplete Knowledge
14%
Wiki
14%
Informed Decision Making
14%
Technology for Learning
14%
Technology for Teaching
14%
E-portfolio
14%
Knowledge Sharing Practices
14%
Practice Learning
14%
Feedback Practices
14%
Subject-specific
14%
Mentee
14%
Wimba
14%
Organizational Knowledge
14%
Formal Development
14%
Faculty Learning Community
14%
Specific Events
14%
Time Together
14%
Learning Feedback
14%
Turnitin
14%
Informal Activity
14%
Practice Focus
14%
Practice Building
14%
Organizational Communities
14%
Computer Science
Case Study
100%
Business School
100%
Event
66%
Teaching and Learning
66%
Embedding
33%
Functionality
33%
Wiki
33%
Informed Decision
33%
Best Practice
33%
Organizational Knowledge
33%
e-Mail
33%
Effective Practice
33%
Learning Community
33%
Share Information
33%
Psychology
Assessment
100%
Case Study
75%
Adoption
50%
Group
25%
Abilities
25%
Intention
25%
Embedding
25%
Wiki
25%
Nursing and Health Professions
Case Study
100%
Adoption
66%
Student
33%
Time
33%
Element
33%
Observation
33%
Embedding
33%