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Trends: Cyborg Games
I Yeoman,
Una McMahon-Beattie
Department of Hospitality & Tourism Mgmt
Ulster University Business School
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Keyphrases
Cyborg
100%
Design Methodology
25%
Wearable Technology
25%
Science Fiction
25%
Cyborgization
25%
Computer Science
Wearable Technology
100%
Science Fiction
100%
Social Sciences
Cyborgs
100%
Science Fiction
25%
Cognition
25%
Material Science
Paper
100%